Research

My primary research area is at the intersection of graphic design as a professional discipline, programming as a theoretical and applied skill, and pedagogy as an instructional method to facilitate knowledge transfer.

Graphic design is the field in which I have accumulated theoretical and applied professional expertise over the span of two decades. Graphic design is also the central axis around which most inquiries of my studies are made. Finally, graphic design is the field to which I aim to contribute. This is not to say that pedagogy or programming are less important topics. Together, they form the trinity that constitutes my subject field. Other scholars and practitioners have made contributions to my subject field; however, many of them have done so with a personal background in either pedagogy or computer science. My personal profile allows me to evaluate the existing body of knowledge in my subject field through the lens of a pragmatic graphic design practitioner and educator.

Selected Publications